Reveal Shader

    A set of shaders for Unity that generates a render texture based on player position and re-projects it back onto game world as a mask for various shader effects.

    Features: * Black and White to RGB texture reveal shader * Transparent to Opaque RGB Texture reveal shader * Displacement Tesselation shader * Auto and Manual world bounds lookup * Fading over time * Adaptive RenderTexture aspect ratio * Custom inspector

    Source code, license, usage guide and unitypackage downloads available on github

    Animation of a ball rolling around a surface, revealing it's path with shader UI showcasing the rendertexture.