Reveal Shader
A set of shaders for Unity that generates a render texture based on player position and re-projects it back onto game world as a mask for various shader effects.
Features: * Black and White to RGB texture reveal shader * Transparent to Opaque RGB Texture reveal shader * Displacement Tesselation shader * Auto and Manual world bounds lookup * Fading over time * Adaptive RenderTexture aspect ratio * Custom inspector
Source code, license, usage guide and unitypackage downloads available on github