I was tasked with fabricating a replacement housing for Merlin M842 remote control for a garage door. Given that the device is most commonly carried on a key chain or thrashed around in a car glovebox, the housing ends up taking a beating with age and a replacement can cost as much as $60 to $90. My goal was to create a competent replacement that would:
I did an interview with Zoe Nash from Design Assembly for their By Day/By Night segment. I talk about staying creative and sane in the chaos of work – life balance. Read it here!
My laptop doesn’t have an ethernet port. I either use wifi, or this Asus USB Ethernet adapter. The device identifies itself as a “ASIX AX88772B USB2.0 to Fast Ethernet Adapter”. The other day it stopped working, though if jiggled around, would come on intermittently. If twisting the wire a bit helps the device re-connect, there’s a wire connection problem somewhere, so I decided to fix.
I picked up an early 1900’s English butter knife from an op shop, which had a bone handle that was completely burnt (I forgot to take a photo of it) and refurbished it with a new handle as a small DIY project.
Few weeks ago, I moved out of home into the Frogshark HQ, the house our team lives and works at, developing video games. Part of healthy living for me is making the place that is “home” a comfortable space and a desired place to be in. I don’t own any furniture except for my bed, so lack of surfaces for storage and ad-hoc items makes the space lack in accessibility. In the spirit of making, I set out to make my first piece of furniture, a simple shelf behind my bed’s headboard.
Time to sell my car. Lots of adventures had been had! I toured north island on it, slept at the most beautiful beaches and commuted to work when I had a job. Now that I’m changing to a motorbike lifestyle, it’s time to let it go.
This past weekend, my team and I participated in a global gamejam, an equivalent of the 48 hour film festival, but for game development.
We came up with a small 2 player game. Read more about our jam, and play Whalebus!
I made a post on Swordy devlog about the wooden badges I’ve made as part of our PAX AUS exhibit & promotion effort. Click on the image for more photos, detailed description of the manufacturing process, along with some post-mortem reflection.
I wanted to familiarize myself with this technology.
For convenience, I used one of the abundant plasticine abominations we have around Colab as a subject.
The tech itself is nothing complicated in terms of usability. Take lots of static shots of various angles, load them up and you get a point cloud upon processing (of course I imagine the science and maths behind this process is quite complex).
The potential is there to scan real life 3d objects into a virtual space for further digital manipulation, using a regular camera without expensive scanning equipment.
Definitely an awesome technique to have in the quiver of experimental stuff you can do with computers.
I like the digital processing artifacts and loss of data that’s happening here. A sort of glitch aesthetic, which I think it’s more interesting than a perfect 3D scan of a real world thing.