Projection play

Semester 1 is over, meaning no more sidetrack assignments. I have a year from now to produce a thesis paper.

In review, semester 1 was a very helpful exercise and a lifestyle shift in a way I produce work and talk about things. Academia has a different mode of operating and going through that space changed a lot of things for me.

The best tangible thing that came out of this is of course the interactive piece of work that I’ve produced for Pigsty. I was able to take it a bit further for another assignment, introducing motion control. Using kinect, I was interrogating the play space of the application from the point of view of a participant, observer, the software itself and misalignment between their literal and metaphorical vantage points. I’m hoping to put a few more features into the app, like screenshot saving, some user options and make kinect control available for public download, but perhaps after some of the exhibitions I’m pitching this work for.